Thursday, October 15, 2026
The Wire
Posts from 19 of the hobby's best blogs, reviewers and publishers — updated every few hours. Every story links to its original source.
10 stories · Tick up to 12 stories and we'll write you a quick roundup.
The surface battle is over; the true nightmare lies beneath. GMT Games presents the third installment of our playthrough series with designer James M. Day (Panzer, MBT), dragging you down into the subterranean horrors…
Preamble This article was originally meant to just be a session report, no more. However, recently there have been a few threads on Boardgamegeek (hereafter BGG) from new owners who are looking for a playbook or equiv…
Introduction by Fred Schachter, CoV Assistant Designer & Editor: Frank and I were pleased to meet Justin during a game convention a few years ago, where we were running Congress of Vienna “Learn the Rules / Play the G…
The invasion is no longer a shadow on the outskirts; it has reached the interior. GMT Games presents the second part of our deep-dive playthrough series with legendary designer James M. Day (Panzer, MBT), taking you s…
Westmoreland’s War Ends Until the last day of January 1968, William Westmoreland commanded the US war in Vietnam. He’d run it since 1964, built it from advisors to half a million men, and told the National Press Club …
This short article illustrates a single player’s turn of Rowing to Hades (P500). Future articles will dive more in depth into other topics. The game is simple, but not simplistic, and the basic mechanics work together…
This is the ninth of many articles to come on Foxes and Lions: Renaissance City-States in the Age of Machiavelli, now on P500. This game is in the same series as Here I Stand, Virgin Queen, and Tanto Monta. See Part 1…
Over the last few months I’ve been focused on refining the core gameplay experience for Iron Triangle, and I’m excited to share some major changes that have emerged from playtesting. The goal has been simple: create a…
GMT Games invites you to witness the birth of a terrifying new conflict. In ARC: The Underworld, the Cold War isn’t between superpowers—it’s between species, fought block by block in the quiet heartland of the United …
Exploring the Card deck of Ancient Civilizations of East Asia Part VII: Negate Cards (Our version of “Get Out of Jail Free”) As with its predecessors (Ancient Civilizations of the Inner Sea GMT Games – Ancient Civiliz…