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7 Wonders

Select cards across three ages to develop an ancient city while trading and competing with neighboring civilizations.

Research-based summary, not a hands-on review. Verified 10/19/2026.

At your table

What you do

Select cards across three ages to develop an ancient city while trading and competing with neighboring civilizations.

Who may enjoy it

Player-fit judgments have not yet been editorially verified. Use the sourced player counts, rules and play style to assess your group.

What to consider

Setup, teaching demands and preferred player counts are not yet supported by attributed evidence. Publisher playing time does not promise a total evening duration.

Recommended player count: unknown. Supported counts are publisher specifications, not an endorsement of every count.

Practical details

Substantial reading
Unknown
Direct conflict
Unknown
Player elimination
Unknown

Verified specifications

Publisher
Repos ProductionSource
Edition
New Edition base gameSource
Supported players
3–7Source
Published playing time
30–30 minutesSource
Publisher age guidance
10+Source
Play style
competitiveSource
Mechanics
card selection, simultaneous playSource
Themes
ancient cities, civilizationSource
Learning level
Unknown

Facts are edition-specific. Unknown fields have not been inferred.

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Shared browsing categories, not an assertion of equivalent gameplay. Check each game’s rules and differences.

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Related coverage & teaching resources

ReviewsFrom Around the WebPunchboard

Excursions Preview – Got space for a little one?

Within 90 minutes, you've had a really engaging, fast-paced, enjoyable game. It doesn't feel like you're making do. It's not like when you go, "Oh, we're six? Better dig out 7 Wonders again ". Excursions doesn't feel …

Read at Punchboard (opens in a new tab)